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Star Storm: Forevermore assets

Star Storm: Forevermore is a supposed 3rd installment of the Star Storm Trilogy, but instead of a review series, it's a "With Healthbars" themed one-off. For the past couple weeks, I was preparing for this, and all I got was a disappointing finale with insufficient action that's not worth it. That's the main intention, and this work had gone to waste... But one day, I'll use these assets for a better cause.

The only things here that are not mine are the screenshots from the show, Star vs. The Forces of Evil.
(c)Disney

Star Storm: Forevermore - Title screen. Fun note is that I reused the spinning wand from Star Storm 2.

This is the .SVG of Star. Some of the "outlines" are full shapes. The reason being is that Blender doesn't do outlines. The outfit is based off Cheyenne Curtis' early Star designs, which feature blue horns & yellow belts.

This is the .SVG of Star. Some of the "outlines" are full shapes. The reason being is that Blender doesn't do outlines. The outfit is based off Cheyenne Curtis' early Star designs, which feature blue horns & yellow belts.

Render of Star looking upon the ruins of the Butterfly Castle

Render of Star looking upon the ruins of the Butterfly Castle

The front of Star. There are exactly no textures made here. Star had like 60 bones + several empty hooks rigged to her eyelids & lashes.

The front of Star. There are exactly no textures made here. Star had like 60 bones + several empty hooks rigged to her eyelids & lashes.

This here is a screenshot of the supposed video on what the HUD looks like. The "lightning bar" represents either stamina or magic, depending on who it is. The squares under the lightning bar represents "lives," akin to Furi.

This here is a screenshot of the supposed video on what the HUD looks like. The "lightning bar" represents either stamina or magic, depending on who it is. The squares under the lightning bar represents "lives," akin to Furi.

The video was going to rely heavily on effects much more than George Lucas. Screenshot represents Marco taking critical damage, representing a blood splatter on the health bar and a red flash on screen.

The video was going to rely heavily on effects much more than George Lucas. Screenshot represents Marco taking critical damage, representing a blood splatter on the health bar and a red flash on screen.

Unused loading screen. The background is a screenshot from the episode: Ghost of Butterfly Castle.

Unused loading screen. The background is a screenshot from the episode: Ghost of Butterfly Castle.

Another unused screen, with the land of Mewni. Also noting that these "Tips & Advice" text aren't the only ones.

Another unused screen, with the land of Mewni. Also noting that these "Tips & Advice" text aren't the only ones.

This one here I did put some photoshop work here. This is taken from the episode, Mama Star, but edited to remove the characters.

This one here I did put some photoshop work here. This is taken from the episode, Mama Star, but edited to remove the characters.

A Power Struggle bar. This is actually the last bar I made prior to the finale's premiere. The bar is simple: Mash buttons to fill up to the sword.

A Power Struggle bar. This is actually the last bar I made prior to the finale's premiere. The bar is simple: Mash buttons to fill up to the sword.

The HUD but empty. From the screenshot, the title looks off-center on the bar, but that's because the empty squares actually represent Boss Phases, like any final boss should have.

The HUD but empty. From the screenshot, the title looks off-center on the bar, but that's because the empty squares actually represent Boss Phases, like any final boss should have.

All the status effects. Apparently, only "Confused" is used when I started working on this. Noting that the Player had more status fx than the ally's.

All the status effects. Apparently, only "Confused" is used when I started working on this. Noting that the Player had more status fx than the ally's.

The game completion screen & stuff. Y'know, that window representing you beat the game, so here's some stuff. Yeah, it's a rush job.

The game completion screen & stuff. Y'know, that window representing you beat the game, so here's some stuff. Yeah, it's a rush job.

The Shield bar. This was made when I got a screenshot of Eclipsa protecting herself with a force field, and a huge Solarian soldier was hammering her down. This was only meant for the first player.

The Shield bar. This was made when I got a screenshot of Eclipsa protecting herself with a force field, and a huge Solarian soldier was hammering her down. This was only meant for the first player.