The final piece. Apparently, there's lots of free space, so I just doodled a few bits on the top corner.
To start, you see that small piece on the right? I call this the VivDoll, and this is what I used as reference. Also, I used a 3D model, scaled to Viv's proportions to help me draw these poses.
Right, I should've told you that I've redesigned Vivi, again... Well, a few months ago.
I made some decisions. Notably, Cinderace's "hair" is now a helmet, and the torso being a jersey.
Preview of the second pose, plus shaded the first one.
The third pose. Her head looks too tall, so I scale it down in the full piece.